Today, we announce the launch of ‘Danger Rabbit’, a fun, action packed IOS game available today on Iphone + Ipad.
Check out our trailer below to see what the game is all about!
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The game has been a product of six months of hard work. But when I look back at my life, I realise it is really the culmination of a life long dream.
About 9 months ago, I was rummaging through some of my old, childhood books and scrapbooks at my brothers house and found something I’d almost completely forgotten about. I found two letters I had received way back in 1991, and 1992, from companies in the U.S. rejecting two different game ideas I had envisaged, and painstakingly drew out for them. Not one but two rejection letters. One, received in 1991 when I was just 10 years old. The other in 1992 as an 11 year old.
Here are photos of the letters.
Casting my mind back to the days of being a ten year old, I vaguely remember that I created a custom game for Bullet Proof Software featuring a ‘bullet proof’ character because I was such a fan of the company (Bullet Proof Software) that had given me Tetris on the GameBoy.
For Sunsoft, I have slightly more vivid memory of creating Batman 2: Legion of Knights for Sunsoft, a sequel to their Batman title on the Gameboy.
Both ‘games’ were 20-30 page documents I sent them with drawings of every level and descriptions of how the games worked, what powerups you could get and more. This was back in the days before the internet, so I had found their address in the user manual I think, bought a stamp and mailed it to them from all the way down here in down under.
I think I was just excited at the time that I even got a letter, though a little disappointed that some magical adventure didn’t start where they said ‘hey kid, we’re going to make your game’.
Life came along in the intervening years and I busied myself with things like school, sport, girls and getting a job. My desire to create and build things never went away and I’ve become something of an entrepreneur . I’m part owner of a condom brand and to pay the bills I am part owner of a small web design company called Level 34 Group.
Then 9 months ago, I found those letters and it spurred me on to finally create a game. A little older, a little wiser, no experience whatsoever with games but a strong skillset in user experience design I set about creating a game for an idea that sprung into my mind a few years ago.
So, I guess you can call it the culmination of a life long dream. It only took me 23 years but I finally built a game!